
Homo Stupidus
About
Homo Stupidus is a short film project developed in a university context, focusing on experimental production methods and hybrid visual design. The aim of the project was to explore the combination of physical craftsmanship and digital workflows in contemporary filmmaking. For the creation of the Assets we mostly used Trash and Clay.
Short film
Software Used
Unreal Engine
Substance
Blender
Maya
Contact
Anna Karina Klintz
https://www.linkedin.com/in/anna-karina-klintz-22001a222/
Anna Karina Klintz
https://www.artstation.com/karina_klnz